Barry Levine:  

CLASS OF 1969
Barry Levine's Classmates® Profile Photo
Granby High SchoolClass of 1969
Norfolk, VA

Barry's Story

Long, long ago in the last century, this Voyager populated the steam-engine dynamics of teenagership in near-southland Virginia. Cut loose to Charlottesville, he undertook guided flight through the Old South-becoming-Sixties U. of Va., an experience that included an almost entirely white male-only first year, deep excursions into literature, journalism and film, summers working for the Mayor's Office in Atlanta and a documentary film studio in Boston, and other exercises in life-tried-once adventures. He escaped, summa cum laude in hand, to Boston, where everyone is in their twenties, or so it seemed. He immediately founded CENTER SCREEN, which became a nationally recognized showcase of independent film, and which was based at Harvard's Carpenter Center for the Visual Arts, where the films were shown, and an office at M.I.T. Over the next decade, following hundreds of film premieres, filmmaker appearances, tons of press clippings, and sold out audiences, Carpenter Center requested their theater back and he decided better to end CENTER SCREEN while ahead. Those times also included a National Endowment for the Arts fellowship for his personal films and a five-year consultancy to the M.I.T. Media Lab. Then it was on to a year on staff at WGBH-TV, other TV/video stints, more personal filmmaking, and, in 1986, two big moves -- moving to New York, capital of all creativity, and focusing entirely on interactive media. (With a writing of the Power Klingon audio book for Simon & Schuster in between.) This was a decade before the Web, so our Voyager produced interactive videodisc and then, in 1989, came up with the idea for a new, interactive use of plain ol' CD audio players, then in vogue. He produced a Pilot, and sold the game ...Expand for more
to independent record label Rykodisc, under royalty. PLAY IT BY EAR: The First CD Game, volumes 1 and 2 (still on sale at eBay, etc.) 400,000 units sold later, and major articles in Time, Newsweek, Rolling Stone, an original cartoon in Playboy, Washington Post, NPR's All Things Considered, CNN, HBO, Top 100 Games in Games Magazine two years in a row, best-selling new adult game at FAO Schwartz in 1991, etc., he moved on to public TV. In 1993 he was asked to conceive and produce an online science environment for WNET-TV, the major PBS station in NY (GREAT PERFORMANCES, NATURE, BILL MOYERS, etc.). In the process of doing that, he discovered this thing called the Web (in late 1994), and started the first major PBS station Web site, called wNetStation. It grew to 60 fulltimers, and, in 1999, he got an offer he couldn't refuse from USWeb/CKS as an Associate Partner. If you're still reading this, dear reader, know that USWeb promptly fell apart shortly after that, for reasons unrelated to our Voyager, and he moved on to found a Creative Services department at a major software company in NJ, spend a year at Viacom producing a Star Trek Web site and two HD documentaries, and other gigs, to his now current state of pure bliss -- writing and producing out of his home in lovely Westfield, NJ, ensconced with a lovely and wonderful wife (also a producer), two beautiful teen aged daughters, a dog and two cats. Which brings us back to teenagerdom, that launchpad of dreams, fantasies and targets. Most of which have been reached for this Voyager, so it's back to coming up with some new ones. Hope you, whoever you may be, have your own story arcs to remark upon, relive and revitalize. If you wish to so communicate: INFOTABLLC at gmail com
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